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Terrific Makerspace Projects

A Practical Guide for Librarians

Juan Denzer and Sharona Ginsberg

Terrific Makerspace Projects: A Practical Guide for Librarians features fifteen customizable projects that were designed as projects created by librarians/makerspace facilitators, rather than projects in which librarians guided others (makerspace users). These projects were showcased during library events with the goal of promoting the makerspace, as well as other library services, while using them to build connections both within and external to the library.

This book outlines maker projects in detail and provides plenty of photos and resources so readers can recreate, customize, and implement them. People at all skill levels in every type of makerspace will find something they can try, with projects that range from simple and low-tech to more complex and tech-heavy. Most projects are inexpensive, taking advantage of free online tools, upcycled or repurposed materials, and low cost electronics such as Arduinos.

Each project can be approached as an offering for makerspace visitors or can be created by library employees themselves as tools to engage in outreach and promote the makerspace, library services, the institution, and more. Every project has been created and tested in a real library setting by the authors, who present lessons learned, possible variations, and different ideas on how to implement the projects to their fullest extent. Explore the idea of using the makerspace to highlight the value of other library services, or simply find new and fun ways to engage with your users.

The book also offers suggestions on how to be a great maker, and tips on makerspace safety, finding low-cost materials, and more.

Whether you’re just beginning your makerspace or looking for fresh ideas for your established space, this book has something to offer.

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  • Reviews
  • Reviews
Rowman & Littlefield Publishers
Pages: 134 • Trim: 8½ x 10¾
978-1-5381-3182-4 • Paperback • August 2020 • $77.00 • (£59.00)
978-1-5381-3183-1 • eBook • August 2020 • $73.00 • (£56.00)
Series: Practical Guides for Librarians
Subjects: Language Arts & Disciplines / Library & Information Science / General

Juan Denzer is Engineering and Computer Sciences Librarian at Syracuse University. He is a graduate of Binghamton University with a bachelor’s degree in Computer Science and a master’s degree in Library and Information Science at Buffalo University. He is the author of Digital Collections and Exhibits and has contributed to Escape Rooms and Other Immersive Experiences in the Library and 63 Ready-to-Use Maker Projects. He has presented at Computers in Libraries, IDS Project, and Internet Librarian. He was also invited to speak at the ELI EDUCAUSE Annual Meeting for his work with the Leap Motion device and Rare Books.

Sharona Ginsberg is Head of Terrapin Learning Commons at the University of Maryland. She was a 2015 recipient of the Library Journal Movers & Shakers award for her work on MakerBridge--a website and blog devoted to the maker movement in libraries and schools--has presented at numerous conferences including ALA Annual and the International Symposium on Academic Makerspaces, and has been invited to speak on the topic of makerspace in libraries. She has recently published chapters in The Makerspace Librarian’s Sourcebook and Creative Instructional Design: Practical Applications for Librarians.

Preface

Acknowledgments

Chapter 1 - Photo Booth - Selfie Station

Chapter 2 - AR Scavenger Hunt

Chapter 3 - Template Bookmarks

Chapter 4 - Special Moments Recording Station

Chapter 5 - Magic Radio

Chapter 6 - Photo Booth v. 2

Chapter 7 - Library Services Scavenger Hunt: Concept and Flow

Chapter 8 - Scavenger Hunt: Clock

Chapter 9 - Scavenger Hunt: Card Catalog

Chapter 10 - Scavenger Hunt: Locked Book

Chapter 11 - Scavenger Hunt: Phone

Chapter 12 - Scavenger Hunt: Bot chat

Chapter 13 - Bonus Projects: Customizable 3D Printed Pens

Chapter 14 - Bonus Projects: Tabulatron Stats Tracker

Chapter 15 - Bonus Projects: State of Sound Kiosk

Chapter 16 - How to Be a Great Maker

Chapter 17 - Tips and Tricks

Terrific Makerspace Projects is a great resource, sharing with the reader a range of different makerspace project ideas that are designed to be reproducible and customisable, all of which were created and implemented by the authors in an actual library setting. Recommended for makerspace libraries and librarians.


— Journal of the Australian Library and Information Association


Ready to take your maker skills to the next level and host interactive events, displays, and experiences on a budget? Denzer and Ginsberg share tips for creating 3D-printed swag pens, escape room scavenger hunts, digital photo booths, and developing your maker mindset. You’ll gain the confidence and skills to delight library visitors.


— Kristin Fontichiaro, Clinical Associate Professor University of Michigan School of Information


New scalable project ideas, clearly described with room allowed for creativity. Developing just one or two of the suggestions in this book will turn the heads of both your patrons and administrations.
— Cady Fontana, Makerspace Librarian, Tompkins County Public Library, Ithaca NY


Juan & Sharona have delivered, with a capital D, a much needed makerspace project book aimed at academic libraries. These brilliant projects can be used and adapted by anyone and that’s the beauty of them. This book is a must for your makerspace library!
— Rick Powell, Instructional Services Librarian at SUNY Cortland’s Memorial Library, and co-author of Resources for Makerspaces, a Bibliographic Essay for Choice Reviews


Sometimes the most difficult thing about running a Makerspace is figuring out how to build your personal skills and promote the space. This book has a number of ideas to help you do both! The projects are achievable, but also give excuses to learn practical skills from Arduino to using actual tools.
— Emily Thompson, Director, Studio, University of Tennessee at Chattanooga Library


Juan Denzer and Sharona Ginsberg have created a great guide for libraries who are looking for example projects to try out for themselves. From beginner to experienced, makers of all levels will find projects to jump into.
— Dan Schneiderman, Maker Faire Rochester Lead Producer


Terrific Makerspace Projects

A Practical Guide for Librarians

Cover Image
Paperback
eBook
Summary
Summary
  • Terrific Makerspace Projects: A Practical Guide for Librarians features fifteen customizable projects that were designed as projects created by librarians/makerspace facilitators, rather than projects in which librarians guided others (makerspace users). These projects were showcased during library events with the goal of promoting the makerspace, as well as other library services, while using them to build connections both within and external to the library.

    This book outlines maker projects in detail and provides plenty of photos and resources so readers can recreate, customize, and implement them. People at all skill levels in every type of makerspace will find something they can try, with projects that range from simple and low-tech to more complex and tech-heavy. Most projects are inexpensive, taking advantage of free online tools, upcycled or repurposed materials, and low cost electronics such as Arduinos.

    Each project can be approached as an offering for makerspace visitors or can be created by library employees themselves as tools to engage in outreach and promote the makerspace, library services, the institution, and more. Every project has been created and tested in a real library setting by the authors, who present lessons learned, possible variations, and different ideas on how to implement the projects to their fullest extent. Explore the idea of using the makerspace to highlight the value of other library services, or simply find new and fun ways to engage with your users.

    The book also offers suggestions on how to be a great maker, and tips on makerspace safety, finding low-cost materials, and more.

    Whether you’re just beginning your makerspace or looking for fresh ideas for your established space, this book has something to offer.

Details
Details
  • Rowman & Littlefield Publishers
    Pages: 134 • Trim: 8½ x 10¾
    978-1-5381-3182-4 • Paperback • August 2020 • $77.00 • (£59.00)
    978-1-5381-3183-1 • eBook • August 2020 • $73.00 • (£56.00)
    Series: Practical Guides for Librarians
    Subjects: Language Arts & Disciplines / Library & Information Science / General
Author
Author
  • Juan Denzer is Engineering and Computer Sciences Librarian at Syracuse University. He is a graduate of Binghamton University with a bachelor’s degree in Computer Science and a master’s degree in Library and Information Science at Buffalo University. He is the author of Digital Collections and Exhibits and has contributed to Escape Rooms and Other Immersive Experiences in the Library and 63 Ready-to-Use Maker Projects. He has presented at Computers in Libraries, IDS Project, and Internet Librarian. He was also invited to speak at the ELI EDUCAUSE Annual Meeting for his work with the Leap Motion device and Rare Books.

    Sharona Ginsberg is Head of Terrapin Learning Commons at the University of Maryland. She was a 2015 recipient of the Library Journal Movers & Shakers award for her work on MakerBridge--a website and blog devoted to the maker movement in libraries and schools--has presented at numerous conferences including ALA Annual and the International Symposium on Academic Makerspaces, and has been invited to speak on the topic of makerspace in libraries. She has recently published chapters in The Makerspace Librarian’s Sourcebook and Creative Instructional Design: Practical Applications for Librarians.

Table of Contents
Table of Contents
  • Preface

    Acknowledgments

    Chapter 1 - Photo Booth - Selfie Station

    Chapter 2 - AR Scavenger Hunt

    Chapter 3 - Template Bookmarks

    Chapter 4 - Special Moments Recording Station

    Chapter 5 - Magic Radio

    Chapter 6 - Photo Booth v. 2

    Chapter 7 - Library Services Scavenger Hunt: Concept and Flow

    Chapter 8 - Scavenger Hunt: Clock

    Chapter 9 - Scavenger Hunt: Card Catalog

    Chapter 10 - Scavenger Hunt: Locked Book

    Chapter 11 - Scavenger Hunt: Phone

    Chapter 12 - Scavenger Hunt: Bot chat

    Chapter 13 - Bonus Projects: Customizable 3D Printed Pens

    Chapter 14 - Bonus Projects: Tabulatron Stats Tracker

    Chapter 15 - Bonus Projects: State of Sound Kiosk

    Chapter 16 - How to Be a Great Maker

    Chapter 17 - Tips and Tricks
Reviews
Reviews
  • Terrific Makerspace Projects is a great resource, sharing with the reader a range of different makerspace project ideas that are designed to be reproducible and customisable, all of which were created and implemented by the authors in an actual library setting. Recommended for makerspace libraries and librarians.


    — Journal of the Australian Library and Information Association


    Ready to take your maker skills to the next level and host interactive events, displays, and experiences on a budget? Denzer and Ginsberg share tips for creating 3D-printed swag pens, escape room scavenger hunts, digital photo booths, and developing your maker mindset. You’ll gain the confidence and skills to delight library visitors.


    — Kristin Fontichiaro, Clinical Associate Professor University of Michigan School of Information


    New scalable project ideas, clearly described with room allowed for creativity. Developing just one or two of the suggestions in this book will turn the heads of both your patrons and administrations.
    — Cady Fontana, Makerspace Librarian, Tompkins County Public Library, Ithaca NY


    Juan & Sharona have delivered, with a capital D, a much needed makerspace project book aimed at academic libraries. These brilliant projects can be used and adapted by anyone and that’s the beauty of them. This book is a must for your makerspace library!
    — Rick Powell, Instructional Services Librarian at SUNY Cortland’s Memorial Library, and co-author of Resources for Makerspaces, a Bibliographic Essay for Choice Reviews


    Sometimes the most difficult thing about running a Makerspace is figuring out how to build your personal skills and promote the space. This book has a number of ideas to help you do both! The projects are achievable, but also give excuses to learn practical skills from Arduino to using actual tools.
    — Emily Thompson, Director, Studio, University of Tennessee at Chattanooga Library


    Juan Denzer and Sharona Ginsberg have created a great guide for libraries who are looking for example projects to try out for themselves. From beginner to experienced, makers of all levels will find projects to jump into.
    — Dan Schneiderman, Maker Faire Rochester Lead Producer


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