Rowman & Littlefield Publishers
Trim: 8½ x 10¾
978-1-5381-3048-3 • Paperback • June 2020 • $73.00 • (£56.00)
978-1-5381-3049-0 • eBook • June 2020 • $65.50 • (£50.00)
Carli Spina is the Head of Research and Instructional Services at the Fashion Institute of Technology. She holds a J.D. from the University of Chicago Law School, an MLIS from Simmons GSLIS, and an M.Ed. in Technology, Education, and Innovation from the Harvard Graduate School of Education. She frequently presents, teaches, and writes about a variety of emerging technologies and STEAM topics and their impact on libraries. She has published articles and book chapters about library applications of data dashboards, iBeacons, augmented and virtual reality, web design, gamification, mobile applications, data science, accessibility tools, and Universal Design as well as writing many articles for School Library Journal. Most recently, she co-authored ARL's SPEC Kit 358: Accessibility and Universal Design and an article on social media accessibility in the Marketing Libraries Journal. Her writing has been awarded both the 2018 Young Adult Library Services Association (YALSA) Writing Award for best post on The Hub and the Short Form Division of the 2012 AALL/LexisNexis Call for Papers.
She was also a 2012 American Library Association Emerging Leader and a 2013 Harvard Hero. She can be contacted on twitter as @CarliSpina.
Helen Lane is the Instructional Design Librarian at the Fashion Institute of Technology. She is responsible for designing digital learning resources, maintaining and enhancing the library’s presence in FIT’s Learning Management System, and outreach and engagement with blended and online courses. Intrinsic to her work is exploring, identifying and providing training in emerging technologies that support teaching, learning, and research goals. As co-director of the MakerMinds events at the FIT library, she has lead workshops on Arduino coding for wearables, sewing with conductive thread, and augmented reality software. She has written articles on a variety of subjects from AR as a library discovery tool to Evidence Based Practice in nursing.
She has previously worked at libraries at the Metropolitan Museum of Art, New York Public Library, Pace University and Columbia University. She holds MLIS from Pratt Institute and a post-graduate certificate in Instructional Design from Open SUNY.
List of Figures
Chapter 1. What Are E-Textiles?
Chapter 2. Get To Know E-Textile Tools, Materials, and Supplies
Chapter 3.E-Textile Programs In Libraries
Chapter 4.Planning Library Programs Around E-Textiles
Chapter 5.Promoting and Assessing E-Textiles Programs
Chapter 6. Program Ideas
Chapter 7.E-Textile Resources for Your Library
About the Authors
E-textiles in Libraries has a valuable place in the literature on e-textiles and is recommended as a great guide for librarians and anyone wishing to develop e-textile programs.— Journal of the Australian Library and Information Association
Helen Lane has co-produced the FIT MakerMinds events with me for the past three years. Along with Carli Spina, she has first hand knowledge of how to put on creative and engaging library programming involving technology and craft. Many of the projects in this book have been successful MakerMinds events at our library.— Jana Duda, manager, Innovation Technology and Digital Production, Fashion Institute of Technology
This book presents such practical ways to present a library's innovative technology - e-textile resources along with hands-on workshops for our students. Especially, all chapters' information is focused on how to reinforce the use of e-textile resources for STEM education. I would strongly suggest to use this book for all librarians, as well as educators.— Jennifer Lee, assistant professor, Fashion Business Management department, Jay and Baker School of Business and Technology, FIT, SUNY
Spina and Lane deliver a comprehensive guide for makers who may just be starting with e-textiles to those who are developing more advanced projects, removing the fear and providing a clear introduction into how this innovative technology can be used within academic, school, and public libraries.— Jessie Long, Outreach & Instruction Librarian, Gardner-Harvey Library, Miami University Regional Campuses
E-Textiles in Libraries: A Practical Guide for Librarians by Helen Lane and Carli Spina offers a thorough approach for understanding the value of inclusion of E-Textiles content into library curriculum, as well as detailed examples on how to apply this knowledge in a variety of educational settings, both inside and outside the classroom. Using a systemic approach to introduce a range of applications through case studies and examples, the authors help to dispel some of the barriers between STEM and the Arts, by enabling the content of E-Textile exploration easily consumable by a wide audience without minimizing its academic value. The authors have mastered clean and concise language to bring a greater understanding of this evolving discipline, and this book will be of great benefit to viewers regardless of whether one is a master craftsperson, higher ed instructor, or librarian looking to build new links with their community of makers and explorers.— Barbara Trippeer, Assistant Professor of Fashion Design, College of Visual Arts and Design, University of North Texas
E-textiles may sound futuristic, but Spina & Lane have done an amazing job moving from the history, to the tools, to possible programming. The mystery turns to practical information with this useful resource. Any library with a makerspace could benefit from this guide.— Jennifer Hicks, MLIS, Makerspace Program Coordinator, Gardner-Harvey Library, Miami University Regionals
E-textiles and libraries are uniquely suited for each other. There is multi-generational appeal, the materials are affordable and visionary, and can attract patrons interested in the arts, crafting, computer science, or STEM. This unique volume, written by librarians for librarians, illustrates the wide range of e-textile applications for library spaces, providing a thorough grounding in the history of the field, as well as a panoply of inspiring, visually captivating, and readily consumable programming. I heartily encourage every library to adopt this work because the kinds of e-textile activities outlined in this volume will be talked about for years to come.— Kylie Peppler, Associate Professor in Informatics and Education,University of California, Irvine