Games & Activities / Video & Electronic | Rowman & Littlefield
Games & Activities / Video & Electronic
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
JAMIE MADIGAN
Rowman & Littlefield Publishers • February 2019 • Trade
100 Greatest Video Game Franchises
EDITED BY ROBERT MEJIA; JAIME BANKS AND AUBRIE ADAMS
Rowman & Littlefield Publishers • August 2017 • General Interest
100 Greatest Video Game Characters
EDITED BY JAIME BANKS; ROBERT MEJIA AND AUBRIE ADAMS
Rowman & Littlefield Publishers • June 2017 • General Interest
Video Games FAQ: All That's Left to Know About Games and Gaming Culture
MARK J.P. WOLF
Backbeat • June 2017 • Trade
Virtual Ascendance: Video Games and the Remaking of Reality
DEVIN C. GRIFFITHS
Rowman & Littlefield Publishers • July 2016 • General Interest
Superhero Synergies: Comic Book Characters Go Digital
EDITED BY JAMES N. GILMORE AND MATTHIAS STORK
Rowman & Littlefield Publishers • March 2014 • Monograph
Social Exclusion, Power, and Video Game Play: New Research in Digital Media and Technology
EDITED BY DAVID G. EMBRICK; TALMADGE J. WRIGHT AND ANDRAS LUKACS
Lexington Books • October 2013 • Monograph
Zombie Culture: Autopsies of the Living Dead
EDITED BY SHAWN MCINTOSH AND MARC LEVERETTE
Scarecrow Press • February 2008 • General Interest